We are here to play!

Candy Chaser

| Your Opinion
Category: , Age: 10+ 10 - Min 2 - 4 Players 2013
Designers: Artists: , Publishers: ,

Goal of the game and gameplay overview

You are a cute little illegal candy smuggler. Your kids would kill for some of those!
The goal of the game is to be the one with the highest priced candy among those who haven`t been arrested. Five different candies exist on the game and each player will be dealt their candy secretly. Each player rolls a die in their turn, moving each candy’s price up or down according to the die result, trying to get their candy at a good price point and at the same time not giving up what’s theirs. After a candy reaches the highest price point this phase ends and each player gets a chance to accuse other players for what they smuggle. If you accuse someone correctly, they are arrested and thus out of the game but you have to be careful because if you accuse wrongly someone you will be the one who is eliminated!

Personal thoughts

This game is extremely easy and fast. We play it in around 3 minutes but laugh so much! I suggest to play it with the same group consecutive times and you will notice the change in each player’s play behavior. The first phase of the game can be “thinky” as you watch carefully everyone’s moves and try to figure out which candy is theirs and how would they play, trying to overthink them. After a player triggers the end of the game this is when things get really interesting and intense. As not all candies are active in the game you will never be sure for a certain one and you will have to decide whether you shall take the risk and try to arrest someone or leave the other players do the dirty work for you. I would recommend the IELLO edition which has great art and components. My high rating is because you get this much fun, laughs and intensity in just a few minutes in a game that anyone can play.

The right mood to play the game

As I mentioned, this is a very short filler game, to spice up your gaming night between meatier games. It can be an ice breaker and overall it does a great job for its type. Another great Japanese design.

 

The following two tabs change content below.
Grantelith

Grantelith

I am a university student in Thessaloniki, studying Applied Informatics. I work as a freelancer game designer for the past years. Also working as Game Guru at a BG cafe and as α instructor for the Sales departments of various companies on the board game area, for a Greek publisher. I love reading books but my main focus is on the fields of gamification, game theory, philosophy and phycology with my thesis in Cognitive Phycology. As you may assume, I am a board game addict and will try to share my passion and experience on the industry with the population of the Land of BGS!
Grantelith

Latest posts by Grantelith (see all)

Breakdown

Set-Up Ease: Open it and you are ready to bluff.5 / 5 Gameplay Ease: Like stealing candy from a baby! 5 / 5 Replay Value: It all comes to bluffing. 1.5 / 5 Thematic: I still like that it’s about candies, sweeeet! 1 / 5
Overall Rating: Short, cute and fun! 8 / 10

*See how the rating system works!