Evolution: The Beginning
In Evolution: The Beginning, you have to evolve your species in an ecosystem, where living conditions are changing and food is scarce.
On your turn, you take these actions: you add food to the watering hole, draw a new card for a new species, draw three cards, add traits to your species and eat. Traits can be of any kind, for example Flight or Horn that can protect your species from Carnivores, a Long Neck that can help them get food which is not accessible to others and turning a species into a carnivore which will enable it to eat other species. The player who has the most food tokens at the end of the game is the winner.
Evolution: The Beginning is the quick version of Evolution and a more relaxed game, while it takes more strategy in a two-player game.