Fallen Land: A Post-Apocalyptic Board Game
The Great War has taken place and what little remains unscathed by it, is quickly corrupted by the Maddening, the long years following the Great War. The world has gone mad and chaos and violence reign supreme. As food and supplies dwindle, the riots, looting and murder have now been replaced by the harsh reality of starvation, cannibalism and genocide. Armed gangs roam the ruined cities and desolate countryside preying upon the weak. The Maddening rages on for many dark years.
Over time, fortified settlements arise from the ashes. The largest of them unify to create powerful factions that promise trade and protection. After a successful meeting, the ten most prominent of them result in the formation of the Council of the Ten Towns. However, behind closed doors they continue to ally and scheme against one another, jockeying for dominance over the Fallen Land. Meanwhile, chaos still reigns out in the wastes. The Eaters, Reavers and highway gangs which thrived amidst the chaos and violence of the Maddening remain at large, each independently seeking to return the land to the chaos from whence they spawned. And still greater threats lurk in the shadows. Hidden and poised to strike…
Set in post-apocalyptic America, Fallen Land: A Post-Apocalyptic Board Game is a hybrid thematic board game, combining the elements of a strategy board game with card building and role-playing. It is driven by macabre stories of a world gone mad and features adventure, politics and economics, offering unlimited playability and sandbox style game play. Each game the players must adapt to the ever-changing variables: cards, stories, interactions and threats. The game has a strong pulp influence and its roots stem from Cold War studies.
Have you ever thought what would happen after a nuclear and biological apocalypse? The answer is Fallen Land. Each one of you takes on the role of the leader of a faction of survivors vying for supremacy in the aftermath of this apocalypse. You must manage and enhance your town, protect your citizens and claim resources. You will deal with bribery and betrayal by the other players, so making and breaking treaties will help you to endure. Moreover, you will send your agents to explore the ruinous landscape and establish your territory.
A player wins the game by achieving either 20 Prestige, which represent your reputation as a leader and your Faction’s prominence or 80 Town Health, which represent the number of your town’s citizens and its prosperity.
The game contains ten Town Plat Mats, for each one of the unique factions, displaying their information, specialties and perks. There are, also, many types of cards: Character cards with their base skills, stats and special abilities, Spoils cards that equip characters, Action cards that modify the story and the game play, Plains Encounter cards, Mountain Encounters cards, City/Rad Encounter cards and Mission cards with complex story lines. In addition, it contains numerous game tokens and chips, as well as D10 and D6 dice.
Be ready for this post-apocalyptic experience and enjoy many exciting hours of game play!